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Mercenary
Mercenary Card
Equipment
Armor
Weapon
Can also equip
Skills
Active set Active
Passive set Passive Mercenary Skills (6)

DescriptionEdit

Mercenary
Careers Advisor

A Mercenary can equip heavy armor and shields, and has the best defensive power of all the warriors. In a team, a Mercenary plays the role of strengthening and protecting other team members. A Mercenary can use various weapons and switch between them at any time, utilizing the offensive skills of other jobs. The offensive skills of a Mercenary have the advantage of attracting the attention of monsters, and can be used to protect team members from monster attacks during battle.

Softstar

They are usually retired soldiers who fight again for money. After long military training, they are good at armed battle using spears and tomahawks and know how to utilize armor efficiently. They are the most hardcore soldiers. The mercenaries attack with the widest close combat fighting distance. They can attack multiple enemies at the same time and use armor to fend off attacks as well. Although they don't have extraordinary attacking powers, the drill training and heavy armor usually help them become the last survivors.

QualificationEdit

Requirements: 83 gold, 4 open inventory spaces.

Speak to the Mercenary Association Leader located in Tranquilton within Swan Lake Basin (X:374 Y:439) (walk through Eversun South if you cannot fly). After paying him 83 gold, he will give you three weapons (Mercenary Trial Saber, Mercenary Trial Sword and Mercenary Trial Staff) along with a Mercenary Test Certificate. You must get all three weapons from their durability of 120 to a durability of 99 or below by attacking monsters with these weapons. This can be easily achieved by using the Maniac Attack skill, if you have the Blademaster job. Once you have done this, return the weapons to him to unlock the job (the certificate will be taken automatically). He can teleport you to the Dojo in Eversun City afterward.

Attributes and statsEdit

Base attributesEdit

The following values are gained by increasing one attribute by 10, recording the change in stat and dividing by 10 to obtain the result for one attribute point.

Attribute Base Bonus
Power 16
  • +2.3 attack
Physique
  • Increases HP recovery
  • Increases block rate
9
  • +Non-linear HP
  • +1.0 Attack
  • +0.36 Defense
  • +0.1 Magic defense
Wisdom
  • Increases MP recovery
6
  • +1.6 MP
  • +0.5 Magic attack
  • +0.3 Magic defense
Agility
  • Increases magic speed
  • Decreases cooling time
7
  • +1.3 Evasion
  • +0.3 Magic evasion
Dexterity
  • Increases critical-hit rate
7
  • +1.3 Accuracy
  • +0.2 Magic attack
  • +0.3 Magic accuracy
  • +0.1 Critical attack
Durability 13
  • +1.5 Attack
  • +1.2 Defense

Notes: The above values may be rounded up. Alternatively, you can view the stat bonus table that used to be on the DomoCamp wiki.

Base statsEdit

  • HP: 390
  • MP: 47
  • Attack: 64
  • Defense: 16
  • Evasion: 9
  • Accuracy: 9
  • Magic attack: 14
  • Magic defense: 8
  • Magic evasion: 1
  • Magic accuracy: 1
  • Critical attack: 1

Common buildsEdit

  • 1 Agi, 2 Dur (Spear). Typical party Tank build[1][2]
  • 2 Dur, 1 Dex to 28 then pure Dur (Spear)[2]
  • 2 Agi, 1 Dur (Spear). For saving armor.[3]
  • 2 Dur, 1 Pow (Axe)[4][2]
  • 2 Phy, 1 Dur then pure Dur (Solo)[1]
  • 2 Pow, 1 Dur (Solo)[5]

SuitabilitiesEdit

Weapon Proficiency (%)
Abacus 60
Axe 100
Baton 0
Bow 60
Boxing Glove 70
Dagger 90
Fan 50
Musical Instrument 50
Saber 90
Spear 100
Staff 60
Sword 90
Syringe 50
Wand 50

A Mercenary is perfectly suited to using axes and spears, and relatively competent with swords, sabers, and daggers.

A Mercenary is competent using boxing gloves. Other weapons aren't really suitable for this job.

SkillsEdit

Active set Ax AttacksEdit

Ax Attacks include attacks for single targets and area attacks, skills that draw a monster to attack, and skills that strengthen your defenses (Recommended for Solo Mercenary builds).

Splitting Chop Splitting Chop
A powerful ax attack that seems to split the heavens. User is vulnerable for a short while after use.
Cross Chop Cross Chop
Ax attack that makes a cross shape, damaging nearby enemies. User is vulnerable for a short while after use.
Owl Slash Owl Slash
A powerful single target attack with low accuracy. User is vulnerable for a short while after use.
All Bets Are Off All Bets Are Off
Ignore damage to self and engage the enemy in a contest of power. User is vulnerable for a short while after use.
Precision Strike Precision Strike
Focuses on the target's weak points, increasing attack by *% and accuracy by *.
All or Nothing All or Nothing
Sacrifices *% of defense to raise attack by *%.
Better-Blocker Better-Blocker
Protective shield blocks which increase defense by *%, have a block rate of *, and reduce movement by *.
Iron Curtain Iron Curtain
Creates an iron wall using an ax that temporarily increases defense by * and magical defense by *.
Taunt Taunt
Attracts the attention of a monster and draws its attacks. User is vulnerable to attack for a short while after use.
Mock Monsters Mock Monsters
Attracts the attention of a group of monsters and draws their attacks. User is vulnerable for a short while after use.



Active set Spear AttacksEdit

These skills include many special formation skills, the power of which depends on the number of team members in the formation.

Stabbing Strike Stabbing Strike
A thrusting spear attack. User is vulnerable for a short time after use.
Stick and Twist Stick and Twist
A thrust followed by a twist of the spear inside the wound. User is vulnerable for a short time after use..
Wicked Windmill Wicked Windmill
Damages all enemies in the surrounding area. User is vulnerable for a short time after use.
Corkscrew Slice Corkscrew Slice
A penetrating thrust followed by a screwing action. User is vulnerable for a short time after use.
Goose Formation Goose Formation
Offensive formation that increases movement speed and attack at the expense of defense. More people improve the effect.
Arrow Formation Arrow Formation
Offensive formation that increases attack. More people improve the effect.
Circle Formation Circle Formation
Defensive formation that increases defense. More people improve the effect.
Snake Formation Snake Formation
Defensive formation that increases defense, block, and attack speed. More people improve the effect.
Dustpan Formation Dustpan Formation
Defensive formation that increases magical defense. More people improve the effect.
Crane Formation Crane Formation
Offensive formation that increases magical attack. More people improve the effect.



Passive set Mercenary SkillsEdit

These skills enable you to equip spears, shields, and heavy armor whilst in different jobs.


Equip Spear Equip Spear
The ability to equip spears.
Ax Mastery Ax Mastery
Allows axes to be used regardless of job at *% of their full strength.
Equip Ax Equip Ax
The ability to equip axes.
Bronze Sinew, Iron Bone Bronze Sinew, Iron Bone
Reduce normal attack damage from enemy by *%. 1/2 effect for non-Mercenary occupations.
Equip Heavy Armor Equip Heavy Armor
The ability to equip heavy armor.
Equip Shield Equip Shield
The ability to equip shields.
Spear Mastery Spear Mastery
Allows spears to be used regardless of job at *% of their full strength.



Life questsEdit

See alsoEdit

ReferencesEdit

External linksEdit

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