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Martial Artist

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Blademaster Commoner Dancer Doctor Fencer Hunter Martial Artist
Mercenary Merchant Musician Shaman Thief Witch Doctor Wizard
Martial Artist
Martial Artist
Base Stats
Power 16 Agility 9
Physique 13 Dexterity 7
Wisdom 6 Durability 7
Equipment
Armor Clothing
Weapon Boxing Gloves
Staff
Can equip Unknown
Skills
Active Power Attacks (10)
Staff Attacks (10)
Passive Martial Arts (2)

Contents

[edit] Careers Advisor Description

A Martial Artist has the greatest amount of HP, combined with the best recovery rate, allowing them to fight well without requiring medical attention from a doctor.

A Martial Artist also has good physical and magical defense, and can protect team members in dangerous areas from enemies of both the sword and magic-wielding variety. A Martial Artist has some offensive skills particularly effective against other players.

In an arena fighting other player characters, a Martial Artist can utilize their abilities to the full extreme.

[edit] Softstar Description

The Martial Artists fights with their limbs, pursuing the goal of developing extreme physical potential. Without the protection of armor, they can move and dodge faster. The Martial Artists are good at close distance fighting, they use Qigong to assist in combat and enhance their body strength. Sometimes they fight with weapons like boxing gloves. The special training of the Martial Artists allows them to hang on longer before dying than other occupations and to wait for help.

[edit] Qualification

Speak to the Martial Arts Master at the farm in Swan Lake Basin (X:619 Y:535). He will challenge you to survive one hit from his glove, which will be around 300 HP. If you survive, he will grant you the Martial Artist qualification and will transport you to the Dojo in Eversun City if you so desire.

[edit] Attributes

The following table shows what stat is increased when you add one point as a Martial Artist in one of the six main attributes.

Power Attack +2.36 Agility Attack +1
Evasion +1.45
Magic evasion +0.25
Physique Attack +1.85
Defense +0.25
Magic defense +0.125
Dexterity Accuracy +1.5
Magic attack +0.2
Magic accuracy +0.2
Critical +0.17
Wisdom Magic attack +0.5
Magic defense +0.25
Durability Defense +1

[edit] Skills

[edit] Image:Active_set.gif Power Attacks

Power Attacks are more suitable for martial artists concentrating on defense. They can cause dizziness, reduce attack power or bypass an enemy's defenses.

Power Attacks are not affected by attack power, unlike other offensive skills that are strengthened by physical attack power.

Penetrating Blow Penetrating Blow
Far-Flung Fist Far-Flung Fist
Armlock Armlock
Smash and Grab Smash and Grab
Flying Fist Flying Fist
Fortifying Force Fortifying Force
Seismic Shudder Seismic Shudder
Tranquil Turtle Tranquil Turtle
Knockout Knockout
Jawbreaker Jawbreaker

[edit] Image:Active_set.gif Staff Attacks

These skills are suitable for Martial Artists concentrating on offense.

Many of the maneuvers in Staff Attacks have multiple hits. The damage of the extra hits is determined by the strength of the character's normal attack.

Coiled Serpent Staff Coiled Serpent Staff
Staff Dance Staff Dance
Swizzle Stick Swizzle Stick
Dragon Guard Dragon Guard
Cloudshaker Staff Cloudshaker Staff
Staff Whip Staff Whip
Meditation Meditation
Channel Energy Channel Energy
Elbow Elbow
Break Weapon Break Weapon

[edit] Image:Passive_set.gif Martial Arts

These skills enable you to equip boxing gloves whilst in different jobs.

Equip Boxing Gloves Equip Boxing Gloves
Equip Staff Equip Staff
Boxing Gloves Mastery Boxing Gloves Mastery
Staff Mastery Staff Mastery

[edit] Suitabilities

A Martial Artist is perfectly suited to using boxing gloves and staffs.

A Martial Artist is competent using swords, sabers, daggers, and spears. Other weapons aren't really suitable for this job.

[edit] Life Quests

[edit] Guides

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